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The Importance of Providing Culturally Relevant Care to Members of the LGBTQ+ Community

Jan 18, 2023
1 min read

Updated: Jan 20, 2023


CEO Steven Haden joins the Behavioral Health Today Podcast

Thank you to Dr. Graham Taylor with Behavioral Health Today, a Triad production, for inviting our CEO Steven Haden to talk about LGBTQ+ mental health. In this interview, they discuss the importance of increasing access to culturally responsive and affirming care for members of the LGBTQ+ community. Additionally, Steven and Dr. Taylor had the opportunity to talk about the Envision:You approach to community-informed and co-created programs. Take a listen!




11 Comments


Tao jack
Aug 14

Thanks for sharing this—really glad Steven and Dr. Taylor talked about how Envision:You builds community-informed, co-created programs, since that’s exactly what culturally responsive care needs to look like. By the way, I keep a free Satisfactory production calculator I like to share: https://satisfactorycalculator.net/

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wen yong
Aug 11

Just tried the new hero synergy system in Guildrun—it’s a game-changer for balancing early-game weaknesses. The positioning tips in the builds section helped me survive wave 12 without rerolling. Really appreciate how this resource breaks down stat trade-offs clearly.

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wen yong
Aug 06

This article’s compact progression routes and 1.0 compatibility notes saved me hours of trial-and-error—especially when optimizing resource flow. For deeper blueprint ideas and raid math, I keep coming back to scrap mechanic Farming for reliable, community-vetted setups.

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Meowdoku had me once I realized guessing was a bad strategy. If you just tap cats wherever, the board falls apart. But if you mark impossible cells and follow the rules, each level starts to solve itself. That’s way more satisfying than I expected from a casual cat puzzle.

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The stupid part is I only clicked Pixel Flow because I was trying to avoid opening work email. Ended up finding this puzzle game that is way more structured than it looks. The basic idea is easy to read even if you haven’t played it: you’ve got colored pigs, each one can only hit cubes of the same color, and the board is made of stacked pixel layers hiding more colors underneath. If you send the wrong one too early, it clogs your buffer. That’s the hook. It gives you satisfying visual payoff every few seconds, but underneath that it’s a sequencing puzzle. I kept coming back because it scratches both parts of my brain.

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